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Yummy Yummy Cooking Jam
Yummy Yummy Cooking Jam.jpg
Publisher(s) Virtual Toys
Platform(s) Wii (WiiWare)
Nintendo DSi (DSiWare)
Release date(s) WiiWare
JP TBA
NA November 10, 2008
EU November 21, 2008
DSiWare
NA TBA
EU September 25, 2009
Genre(s) Action
Mode(s) Single-player, Multiplayer
Rating(s) ESRB: E
PEGI: 3+
Media Download
Input methods Wii Remote

Yummy Yummy Cooking Jam is a WiiWare game by Virtual Toys.[1] It costs 1000 Wii Points and takes up 122 Blocks. It was later released as a DSiWare game in the fall of 2009 for 500 Nintendo DSi points.

Contents

[edit] Gameplay

In the game the player takes on the role of a chef in a restaurant, with the aim being to serve food to customers before they get angry and leave. Players prepare the food by performing a variety of different tasks to create each stage of the dish. In each round they are given a time limit with the goal being to collect a certain amount of tips within the time allotted by getting the orders right and out on time.

The overall goal of the game's main career mode is for players to become the best chef in the city. This is achieved by working their way up to the top by passing through the game's four restaurants: The Hot Dog, Hamburger, Pizza and Mexican Restaurant. The game also features a quick-play arcade mode which also supports two player competitive play that sees players racing against each other to see who can accumulate the most tips within the time limit.

[edit] Reception

WiiWare World gave the game 5 out of 10. They commented that the game does have some enjoyable elements that will appeal to some gamers but said that the "streaky play control", "sharp difficulty curve" and "fairly short length" make it hard to recommend.[2] IGN gave it 3/10, believing the gameplay to be tedious, overly simplistic and repetitive, and likening it to a "freeware Flash game".[3]

[edit] See also

[edit] References




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