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Unreal Championship 2: The Liandri Conflict
Unreal Championship U.S. Xbox box cover
Developer(s) Epic Games
Publisher(s) Midway Games
Designer(s) Michael V. Capps
Engine Unreal Engine 2.5 (Unreal Engine 2X)
Platform(s) Xbox
Release date(s) April 18, 2005
Genre(s) First-person shooter/third-person shooter
Mode(s) Single player, Multiplayer
Rating(s) ESRB: M
BBFC: 15[1]
Media DVD-DL

Unreal Championship 2: The Liandri Conflict is a first-/third-person shooter video game in the Unreal series of games. It was developed by Epic Games and published by Midway Games for release on the Xbox game console as a direct sequel to the 2002 game Unreal Championship, which itself is an Xbox port of Unreal Tournament 2003. Unreal Championship 2, much more than its predecessor, is designed from the ground up for the Xbox console and takes full advantage of the Xbox Live gaming arena. The game is backwards compatible on the Xbox 360[2].

[edit] Gameplay

Unreal Championship 2 features 14 different characters, including "Ovenmits" - widely considered the best in the history of life, from the Unreal universe, plus extra characters released in a bonus pack via Xbox Live. Other additions include the new gametypes Overdose and Nali Slaughter, new weapons including melee weapons, and more adrenaline combos than in previous games.

The game's use of third-person perspective when using a melee weapon affords the player greater control in combat.

Unreal Championship 2 attempts to combine the genres of first-person shooter with third-person fighting games like Soul Calibur. To aid in this attempt at combined gameplay, the Thunder God Raiden from the popular fighting game series Mortal Kombat is available as a secret character.

Players can use melee weapons only in third-person mode, but can switch between first- and third-person mode on the fly while using firearms. Many players learn to use firearms in third person because of the extra sense of their surroundings the third-person mode offers, and because of the ability to switch more easily to melee mode. Skilled use of melee can reflect a rocket or a sniper bullet back to the player who shot it.

Before a multiplayer game starts, the host can change gravity, regenerate health, and otherwise modify gameplay with "mutators" as is common in the Unreal series of games. The game also features, in addition to the classic multiplayer, a single player story with cut scenes, story-specific missions, and tournament ladders for each character in the game.

Online play was not highly experienced, as the game contained a high number of glitches. After Epic updated the game with new characters and maps, but left the glitches, the game was widely thought of as unfixable. Due to this, a likelyhood of a Unreal Championship 3 is low.

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