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Trickjumps are video game techniques that are used to enhance the mobility of the player.[1] These methods are sometimes unforeseen by the creator of the game. However, they can also be placed in the game on purpose, often to reward players who practice more.

Contents

[edit] Types

The double jump is arguably a form of trickjump. If it is so, than it is the simplest and oldest type (see main article.)

The most famous group of trickjumps are the weapon jumps.[2] This type of trickjump harnesses the splash damage of a weapon to propel the game character. Rocket Jumps are the most common. Another variant is the plasma climb, which was introduced in Quake III. Because Quake III's plasma gun was a splash damage weapon with a high rate of fire, it could be used to "climb" up walls.[3] The genesis of the weapon jump could possibly be Duke Nukem II, where the player could "fly" by aiming a flamethrower downward.[4]

Bunny hopping is another simple trickjump.

Strafe jumping is a trickjump that is specific to games descended from id Software's Quake engines.

[edit] See also

[edit] References

[edit] External links





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