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Tempest 2000 is a 1994 remake by Jeff Minter of the Dave Theurer 1981 arcade game classic, Tempest, for the Atari Jaguar.
[edit] GameplayTempest 2000 modifies the gameplay of the original Tempest by adding bonus levels, collectable power-ups, more sophisticated enemy types, and wildly varying web (level) designs. The game contains a total of 100 webs, with new frame colors and variations every 15 levels. In all versions, the player's progress is saved every couple of levels, and players are allowed to resume by using "keys" (as the game calls it) to return to the last stage the game saved at. Power-ups appear as small floating polygons that appear in after shooting a number of enemies, float up towards you. Catching the polygon will activate one of a number of progressively more useful capabilities:
If a power-up is caught while you begin to warp off of a completed web, the increasingly high-pitched sound of a woman saying "Yes! Yes! Yes!" is played, and the first power-up you receive in the next stage will be the A.I. Droid. [edit] PortsTempest 2000 was ported to PC's running DOS, Macintosh, Sega Saturn and PlayStation game consoles, the latter version with several changes to the design under the name of Tempest X3. Interplay released a Microsoft Windows version later. The DOS version contains optional AdLib and Roland MT-32 versions of the music. The Windows version is rendered in higher resolution, and has some unique glitches, like registering bonus level scores incorrectly.[citation needed] The Sega Saturn version, programmed by High Voltage Software, uses a limited amount of sound channels, causing thin sound.[citation needed] The third type of bonus level has been completely removed. Tempest X3, the PlayStation version, was released on November 30, 1996, with updated graphics and sound. However, the following gameplay differences from the original version were identified by Jeff Minter himself in a Usenet post:[citation needed]
Entering the name "YIFF!" on the highscore table will activate a secret mode, allowing the user to choose to play the original Tempest 2000 game; however, any high scores made in this mode are not saved, the music (wave-captured from the original modules) is muffled and the effectiveness of the Particle Laser against Spikes is not restored even in this original mode. The Playstation version of Tempest X3 includes support for Namco's rotary neGcon analog controller.[citation needed] Jeff Minter himself returned to the genre with Tempest 3000 and again with Space Giraffe.[citation needed] [edit] Critical acclaimTempest 2000, though initially dismissed by the creator of the Atari Jaguar[1], is generally regarded as one of the best video games for the system.[citation needed] The game received critical acclaim from such video game magazines such as GamePro, Electronic Gaming Monthly (won EGM's Game of the Month award), and Diehard GameFan.[volume & issue needed] Of particular critical acclaim was the game's intense techno music soundtrack. A separate soundtrack CD with newly-done versions was also released; this was the basis for the audio for all conversions to come. [edit] MusicThe original Jaguar version's music was created by Ian Howe, Alastair Lindsay and Kevin Saville[2] of Imagitec Design Inc. (AKA Dream Weavers)[3], who also created the music for Jeff Minter's Defender 2000 on the Atari Jaguar. The music was composed in the Commodore Amiga MOD music file format, although non-Jaguar releases of the game played music off of CD.[4]. At the time of its release, the music soundtrack could also be purchased on CD directly from Atari. The Windows Version CD also included the songs in standard CD format, to be spooled from the CD drive to the speakers duing gameplay. This could be played in a standard CD player, but was not advertised as such, as Atari were selling the soundtrack CD as an addition. [edit] Soundtrack track titles
[edit] Jaguar rotary controllerThere is an option to use a rotary controller (similar to the controller on the Tempest arcade machine) with Tempest 2000 on the Jaguar, but there are two obstacles:
The one used by Jeff Minter during testing was made from a hacked-up 2600 driving controller, and until about 2004, he had never actually played with a more suitable controller.[citation needed] [edit] ReceptionTempest 2000 was awarded Best Jaguar Game of 1994 by Electronic Gaming Monthly.[5] [edit] References
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