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[edit] Discussion11. Oculomotor – sense the position of our eyes and the tension of the eye muscles (only close range) - Convergence Inward movement by near object - Accommodation Changing of the shape of the lense 2. Monocular – cues that work with one eye - Prictorial Cues Source of deep information...? - occlusion (one object hides a part of the other) [whole range] - relative hight (higher is futher away -> horizont) [works by close & medium range] - cast shadows (shadow to help to locate the depth) - relative size (by known same size objects -> smaller one is futher away) [whole range] - familiar size (by know differen size objects, same size -> the known smaller one is closer by) - atmospheric perspective (distance objects are less sharp (on the earth -> air)) [long range] - linear perspective - drawing system of linear perspective (duplicates the pricorial depth cues) ??? - depth cue of linear perspetive (due converge of very far lines (imagine: railway tack)) - texture gradients (depth information from the ground) - Movement-Produced Cues - Motion parallax [works by close & medium range] - > far objects move slowly; near objects move rapidly -> same when you look on the Retina (far objects move less) - Deletion & Accretion - > deletion (covered up) & accreted (uncovered) when moving more closely -> related to motion parallax & overlapping 3. Binocular – cues that depend on two eyes [works by close & medium range] Binoocular Disparity and Steropsis!!! |-> different image of the two eyes |-> Impression of depth created by disparity [edit] Discusion2The page doesn't provide any information about why depth perception fails, or why people with failed depth perception experience doubled vision when viewing 3d animated images designed to be viewed with shaded glasses with such glasses Hackwrench 04:56, 27 September 2005 (UTC)
[edit] Discussion3I feel that the part that says "our depth perception was, in a way, created by trees", while being an amusing image, doesn't belong in a resource like wikipedia. Anyone agree/have evidence from the style guide?? 213.48.15.234 14:53, 20 February 2007 (UTC) [edit] Monocular cuesMonocular cues are a particularly important subject for video games designers and quite complex ones are dirctly supported by high end video cards. I believe Motion parallax is more important to humans than indicated. Nodding an object up and down on a screen with a frequency as would be seen when walking seems to give a much better impression of 3D than does waggling it side to side - intuitively one might have expected the side by side comparison to be better because of binoular vision - it'd be interesting to see if people who never could walk have the same experience. Dmcq 07:57, 24 June 2007 (UTC) [edit] Philosophical implicationsWhat the fuck is this shit? 121.45.15.32 15:28, 17 August 2007 (UTC) That's right. I removed the section. See below:
[edit] Response to the above deletion & obscenityWhy this section must be purged: Cardinal sin 1: suggests there might be philosophical implications to be found in sensory experience. How to avoid this kind of error: Sensory experience must be discussed only in terms of electrochemistry etc., the drier the better. To imply that some sort of "consciousness" or "self" or "spirit" is what does the experiencing is anti-scientific, in so far as [i] the existence of consciousness is not only unproven; it is disproven see, (e.g., Skinner, B.F., Beyond Freedom and Dignity). [ii] any emphasis on "the subject" (that which experiences) opens the door to subjectivity, to Romanticism, and hence to the kind of occult rubbish that has no place in an article on a scientific subject. nota bene:What distinguishes Wikipedia from archaic "encyclopaedias" is that our most fundamental principle, n.p.o.v., is consistent with the fact that consciousness does not exist. This represents a quantum leap over all previous efforts, e.g., Diderot, Britannica, et al. Egregious examples of the corrosive effect of p.o.v. abound in the Britannica in particular, whose authors are often publicly idenified with the subjects they write on, and tend to use 'colorful' or 'poetic' language to sell their idea (and what is an idea, after all, but a p.o.v. that takes on a life of its own?) See for instance, in the 14th edition, Einstein's "Space-Time" or Liddle-Hart's "Strategy". nota more bene: Maintaining n.p.o.v. in approaching this particular topic, depth perception, is even more necessary than usual, since depth percption itself might, at first glance, seem to validate the importance and usefulness of the p.o.v. Indeed the danger is doubled here, if you agree with the deleted text's dubious assertion (backed up by no citations) that two p.o.v.'s are required for binocular vision. (Or trebled, if you accept its mad, mystical notion that the brain's visual cortex somehow synthesizes these two p.o.v.'s into yet a third p.o.v. even more seductively "magical" than its component p.o.v.s.) Cardinal sin 2: offers biological, experiential examples (i.e. binocular vision, sexual reproduction) to embody and validate philosophical concepts. Please follow these guidelines: a. Philosophy must be discussed only in terms of philosophy itself, through: (1) discussions about discussions about discussions, and (2) footnotes/links refering to discussions. b. Discussions of philosophy must include (1) no nouns that refer to anything tangible, (2) no verbs that suggest physical action, (3) no adjectives that evoke any [i] color or [ii] smell. c. The passive voice is to be used whenever possible. d. If a definition of a word or term is required, the defintion itself must always be more (not less) abstract and scholarly than the term defined. To "anchor ideas in real life" is vulgar anti-intellectual populism, and hence anathema to legitimate (i.e., abstract) philosophizing. All kidding aside now. If you weren't wasting your life trolling around purging the meaning out of all the information you can catch, you'd have more time to learn something about philosophy, about real life, and about how to see what's right under your nose with your own eyes. And if you (or anyone else) ever really want to know "what the fuck this shit is" get in touch. There's an easy ten-second visual exercise anyone can do that makes it all crystal clear. Chelydra (talk) 06:11, 30 September 2008 (UTC) [edit] Squirrels"and squirrels, which move in lines orthogonal to an object of interest to do the same" Is there a more specific source for this? The supplied link is to the front page of purveslab.net, and I can't find anything there. Koala man 00:14, 23 August 2007 (UTC) [edit] binocular vision not necessary"In modern terminology, stereopsis is depth perception from binocular vision through exploitation of parallax. Depth perception does indeed rely primarily on binocular vision, but it also uses many other monocular cues to form the final integrated perception. There are monocular cues that would be significant to a "one-eyed" person, and more complex inferred cues, that require both eyes to be perceiving stereo while the monocular cues are noted. This "third" group relies on processing within the brain of the person, as they see a full field of view with both eyes." This article is not as bad as I expected -- but the lead is muddled. The plain fact of the matter is that depth perception does not require binocular vision. People who have binocular vision think it is much more essential than it seems to be to people who have never had it.-69.87.203.221 22:54, 11 September 2007 (UTC)
[edit] Binocular vision IS the fundamental component of depth perception......although there are many other ways of perceiving depth— that is, there are other factors that can to some extent simulate or supplement binocular vision. These other factors should certainly be included and explained in the article, but the distinction should be kept clear. This is a matter of scientific claritication, not philosophical quibbling. An analogy would be sex. In our subjective experience, there are all kinds of "sexual experience" which many of us find more erotic and satisfying than heterosexual intercourse, and all of these deserve to be included in an article titled Sex. However, the fundamental scientific fact about sex is that it's how most species (the interesting species anyway) reproduce themselves, with male and female organisms mingling their genetic information at a cellular level. The pleasurable sensations that accompany this act can be more or less duplicated by all sorts of other means (far too many to list here). People who are unable or unwilling to engage in heterosexual intercourse, or engage in it but prefer other varieties of "sexual experience", will tend to regard it just one option among many that are commonly included under the rubric of Sex — and subjectively, that's entirely valid. (In the other direction, we now have IVF and other technologies that can accomplish the reproductive funtion of sex without its pleasure or emotion. We can have sex without reproduction, and reproduction with sex.) Objectively, however, the old-fashioned way of sharing love, pleasure, and DNA, all at the same time, is what sex is all about. Objectively, everything else is a simulation of, or a supplement to sexual reproduction. The analogy isn't quite exact, since making babies is absolutely necessary for survival as a species, while judging distances is merely very helpful. Therefore, if the other ways of judging distances (perceiving depth) worked just as well as binocular vision, this would all be pointless. But binocular vision is far more powerful and significant than any other way of judging distance distance visually, and it has affected hman anatomy almost as much as sexuality has (e.g., the shape of our faces, the form of our brains).. Nothing else comes close. Chelydra (talk) 09:06, 30 September 2008 (UTC)
The point? There are several points... It's not that the main page (article) is flawed or inadequate in its present form (although, as indicated above, I'd like to see "philosophical implications" back where it belongs, probably after a rewrite) — I'm just taking issue with the assertion that binocular vision is not necessary. Necessary for what? For judging distances in a very precise and reliable way, it's necessary — the other things that are helpful in perceiving depth/distance are less so, because they generally don't work as well. Those are mostly all visual cues or clues we pick up from the "information" in our environment — e.g. there will be more atmosphere between us and a hilltop ten miles away, than a house 100 yards away, so the hilltop will appear a bit hazy and washed out compared to the sharper, more vivid appearance of the house. Also, we'll see the hilltop behind the house, although we need binocular vision to tell us how far (a camera, or one eye, could easily be fooled by a well-painted flat backdrop hanging 10 feet behind the house, showing hazy hilltops). Binocular vision, however, isn't just another environmental phenomenon we perceive in the world around us and outside us — it happens INSIDE us, and it's a result of evolutionary progress that REORGANIZED us inside and out (from the neck up) for the purpose of depth perception. The need for reliable depth perception when "we" lived in trees moved our eyes to the front of our faces, and REBUILT OUR BRAINS in ways that lead directly to (or rather, prepared the way for) the front-brain explosion which defines us as a species. One more point: If you look at any photograph, you'll see a picture in flawless perspective. It will contain all sorts of cues/clues about spacial relationships (depth, distance, form, etc). BUT if you look at a STEREO photo (in a Viewmaster or an antique stereoscope) the spacial relationships will open up, quite astoundingly. You can experience the same thing by simply looking around a room with one eye, then with both eyes. You're now seeing spacial relationships that really do exist in your environment (or in the scene photographed) but they were completely invisible to the camera lens or to a single eye acting alone. You're processing the information in a totally new way, and your ancestors spent tens of millions of years giving you this ability — in other words, the tree shrews and early primates kept falling down and busting their little heads whenever they misjudged the distances between branches, so those with front-facing eyes (and bigger brains to process the resulting information) were the ones that could survive and reproduce, and eventually emerge as YOU — with the kind of face you see in the mirror, and the kind of brain that can read this now. Hence, binocular is not only necessary for perceiving depth ACCURATELY, but also necessary for you to exist in your present form. Chelydra (talk) 07:10, 1 October 2008 (UTC) ADDENDUM: "Have you got references to other places showing the kind of thing you mean?" Well, if I can show you exactly "the kind of thing I mean" by showing you how to see it right under your nose, doesn't that serve the purpose, and accomplish in three or four seconds as much as 17,432 footnotes with scholarly citations? —Preceding unsigned comment added by Chelydra (talk • contribs) 07:17, 1 October 2008 (UTC)
[edit] Proprioception plus Depth Perception?The brain takes proprioception, depth perception, and other resources and uses them all together to create a 3-D understanding of the world surroundings and the physical self located in and moving in the world. What is the proper term for the whole functioning brain 3-D model/ability?-69.87.200.68 11:27, 12 September 2007 (UTC) [edit] Brain vs. eyes"In physiology, depth perception is the ability of an animal's brain to interpret visual information in three dimensions." In some ways, the disambiguation article has the better short definition. Depth perception usually uses input from the eyes, but it is really a brain thing, using whatever information is available. (That's why movies and TV work so well.) -69.87.200.68 11:27, 12 September 2007 (UTC) [edit] Untitled discussionSo what is the difference between one's performance on depth preception adn stereopsis? What dictates them? If one has different of 2 lines decimal visual acuity or more between eyes when uncorrected(and never had correction), would you expect a better depth perception or stereopsis after full correction to balance visual acuity? —Preceding unsigned comment added by 218.247.199.97 (talk) 12:57, 18 April 2008 (UTC)
I think it deserves its own page, it is very important. When somebody wants to integrate it. Just the basic facts, source Goldstein [(Goldstein, Sensation and Persception (Sixth Edition)]. [edit] The name of this articleThis article's title is "Depth perception", but is is about depth perception only via vision. Yet we know that people can perceive the three-dimensionality of the world from senses other than vision. We can experience depth from stereophonic information from our two ears. We can close our eyes, and use our hands and bodies to feel our way around the world: haptics and kinesthesis. We could even block our eyes, ears, skin, and still tell when we are close to someone by smell, especially if he or she forgot to have a shower in the morning! Can editors think of a more appropriate name for this article, or should these other sources of depth information be included?Robert P. O'Shea (talk) 16:57, 8 May 2008 (UTC)
[edit] The ET counterpoint: Monocular Cues wide eyed animals and motion parallax .Currently reads: "Some animals that lack binocular vision due to wide placement of the eyes employ parallax more explicitly than humans for depth cueing (e.g. some types of birds, which bob their heads to achieve motion parallax, and squirrels, which move in lines orthogonal to an object of interest to do the same)." This should not refer to wide placement of eyes, right? Wide placement isn't the issue, the issue is whether the animal can see the field of vision, or the relevant parts of it, with both eyes, correct? So the issue is that, whether the image is not binocular due to obstructions like the nose or due to eye placement being so many degrees removed or a narrow field of view. Should this be changed? As a counter example I'll give you ET vs a piggeon. ET's eyes are wide man, but that dude sees binocular (don't even claim that he doesn't- blasphemy) while the pidgeon's eyes are close but they presumably don't. ET shows us the error of our ways.--Δζ (talk) 03:41, 29 November 2008 (UTC)
[edit] Inferred CuesTheir physical position is noted, and SEEN very accurately in the mental stereo visualization process, though visible to only one of the 2 eyes in use.
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