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[edit] Ongoing editsI'm going to be editing this article to improve its prose and structure over the next week or two. I'll put a quick summary of what I do in each edit here, please direct your comments here as well. --Ignignot 14:53, 28 September 2005 (UTC)
[edit] Camping and other unsportsmanlike stuffI appreciate it's not technnically cheating, but should this article either mention, or link to a summary page of, the various kinds of "unsportsmanlike conduct" (e.g. Camping (computer gaming)) that are found in online games? -- Finlay McWalter | Talk 17:14, 11 December 2005 (UTC) [edit] Please Comment on External LinksHere is my proposal for a guideline for the External Links Section:
[edit] Second paragraphAs true as it probably is, I find "Cheating exists in all multiplayer, online computer games." a somewhat silly argument and sentence. Is there any source for this? --213.169.3.181 12:02, 29 July 2006 (UTC)
Somtimes in games they let you cheat like in the sims 2 if you type motherload you get lots of cash. Instead of making an unprovable statement, -- disprovable, yes; provable, no -- this should say something more like, "Cheating in some form or other can be found in ANY MMO." 12.28.15.70 (talk) 10:02, 2 January 2008 (UTC) [edit] Trojan horses and keyloggers and such?Would it be approriate to mention in this article that, as a result of the spread of cheating, often there will be fake "hack" sites which claim to generate ingame currency, or make you invincible, or any other number of claims, that are actually keyloggers or trojans, intended solely to steal a given player's account information? Errick 14:52, 27 January 2007 (UTC)
[edit] MMORPG Article Text DumpSorry to dump this work on you, the watchers of this article, but I felt that this content over at MMORPG was not really within the scope of that article and should be placed in here (or in its own article). --Beefnut 02:55, 31 January 2007 (UTC) Cheating in online games Main article: Cheating in online games Cheating is a major challenge for game developers and legitimate players. Cheating is not only limited to MMORPG, but to any major online games as well. Exploiting is a form of cheating involving the use of a flaw in the game mechanics to gain unfair advantages. Depending on the nature of the exploit, developers can address the exploits within a short time through patches and updates. Even when fixed, exploiting can still be an issue, as exploiters may still have the advantage or items they gained before the patch was released. Depending on the nature of the exploit, a rollback may be needed just to counter the effects. Twinking may also be seen as another form of cheating. Third-party programs may be used to automate in-game actions, often with such efficiency that it gives users a huge advantage. Botting is a term for a player using a script that could automate progress through the game without them actually playing the game. Farmers, if they are unable to use exploits, will use such methods to harvest ingame currency or materials from the game world around the clock. They often sell the currency and items they earn via eBay or other commerce sites, thus possibly unbalancing the game's economy. This gives players a chance to make their way into the upper tiers of the system without following the logic originally intended by the designers. Some third party programs are released with code in them to capture and relay account details back to the author, enabling them to steal virtual possessions from the account or impersonate the rightful owner to perpetrate confidence tricks and other scams. These are often packaged, trojan-like, with seemingly-innocuous software tools for easier distribution amongst unsuspecting users. Even more subtle methods are known to be used to cheat; depending on the way the game handles certain aspects of gameplay the client can be modified, either on disk, directly in memory, or on the wire as data passes between the client and server. So far as the server does not verify the veracity of client data or, ideally, take care of important calculations server-side, this can be used to modify values such as character health or armor, speed up movement, or change other aspects of the game to the cheater's advantage. There are programs that have been designed to prevent external programs from running during a game, such as GameGuard. The integrity of client files can also be checked each time the game is loaded, although of course there are usually methods to disable these protection programs. [edit] Other cheats: sandbagging. multiple accounts, pushingThe cheat list should probably include (my prose sucks - better rewording, grammar, and terms needed): Sandbagging: widespread and considered cheating in online board games, especially these with auto-ranking systems. Achieving (by various means) a nominal rank lower than the correct one can be rewarding for a player because it leads to match against weaker opponents, but it unbalances the ranking system and annoys the unsuspecting opponents. (examples: IGS, KGS - there is probably more). Multiple accounts: the cheating player creates fake accounts (using fake identities) and plays them uniquely to give an advantage to his own real account. Pushing: a much stronger player, usually playing by a longer time, helps a much weaker player, usually with a new account, by giving him virtual resources without anything in return. This is considered cheating in many systems because it gives to the pushed player an unfair fast start. The problem is that, in many system, due to the exponential growth of player stats, the same amount of virtual resources is at the same time negligible for the strong player and enormous for the weak one (examples: Travian, where this behavior leads to banning). --193.206.170.151 23:27, 15 February 2007 (UTC) Also missed are hardware-cheats (Maybe one should separate console-gaming from pc-gaming in the first place and mention that consoles are far more saver against cheating)i.g. like special- or macro-boards. The Razer mouse driver is able to set any demanded mouse-speed although the game doesn't support this and "on the fly sensitivity" which changes the mouse-speed in the game instandly between two pre-adjusted settings through a button(after all it's a very well distributed device). Multiple devices like two mouses or multi-screening are hardware-cheats too. A wide-screen is a cheat if it is running per third party drivers in unsupported game resolutions. Summed up there is a growing industry which sells devices or techniques to give the player an unfair advantage. In addition, the culture of selling products or operating systems through games is a big problem at all to the gaming-community because it is a good reason for many people to cheat a game if they can't win it by hardware, this is the price we all pay for this behavior. The common rule is: the fastest box wins, the second is the cheater, the third the player. This should somehow in the introduction or the finish and also, that from a certain time, online-gaming was never what is was before because of cheating and the willingness to cheat grows and grows. I would say it was about the time when sites like www.fpscheats.com or www.msxsecurity.com started and cheats went fully commercial. Today it is just cheating hell on public servers and anyone who wants to know something about multiplayer-cheats on wikipedia should know this, because in this case the one don't know by himself. If someone here has another opinion about this then: sorry, but you are naive or got no clue. I think this is very important to submit and the sites I named are no secret anymore for anyone who plays a while and looks in an official forum sometimes. 84.63.254.23 17:26, 9 November 2007 (UTC) Oh, hardware cheats are mentioned indeed but it's not detailed enough, I guess you know what I mean. 84.63.254.23 17:34, 9 November 2007 (UTC) And what about things like botting and invicibility? Or auto-HP/MP replenishing? Skyezx (talk) 22:18, 16 April 2008 (UTC) [edit] SatisticsThis page lacks numbers! Quantities! Out-of-tens! I'm going to do some research to see if I can find any decent sources that have realistic statistics that quantify the cheating problem, and start a new section accordingly. If you disagree, start objectin', otherwise, see if you can help prevent me from putting outlandish numbers up here (i.e. find some good webcites - pun intended). Also, someone mentioned up the line a bit about a section that highlights unsportsmanlike behaviour that isn't necessarily cheating (such as camping). I am hereby also advocating this section and may create it if no one objects. [edit] Fair use rationale for Image:Resized3.JPGImage:Resized3.JPG is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use. Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page. If there is other other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.BetacommandBot 07:49, 6 June 2007 (UTC) [edit] Very poor article, complete rewrite?I think the overall quality of the article is bad. Its not documented well, its unencyclopedic, its got weasel words, the introduction paragraph contains a very big claim which isnt backed up by and evidence etc etc etc. Frankly it needs to be completely rewritten, especially because its linked from quite a few other articles (I believe?) Thoughts? I probably am not the person to rewrite it (haven't used hacks, don't intend to, even for the purpose of this article), so maybe someone with more detailed knowledge of common hacks could? Tehniobium (talk) 18:36, 22 April 2008 (UTC) [edit] Servers That Encourage Cheating?There are servers that encourage cheating in order to be humorous or avant-garde, right? Sort of like the All-Drug Olympics. There should be a section on that if those kind of servers exist. 72.152.77.78 (talk) 20:04, 19 June 2008 (UTC) [edit] Citation styleI added the citationstyle param to the {{articleissues}} on this page because I wanted to add {{cleanup-link rot}}, but there was no param for that. In short: use {{cite web}} for this page's refs instead of bare urls. --Thinboy00 @043, i.e. 00:02, 3 July 2008 (UTC) [edit] Hackingjust want to say, most hacking can't be done online, as the code is in the server, not the users computer (this is true for Cheat Engine anyway). should this be mentioned? 81.109.245.76 (talk) 19:23, 9 September 2008 (UTC) [edit] Tournament.comJust wanted to add that 'Tournament.com' used an independantly built 'TAC' or 'Tournament Anti Cheat' that did not use anything done before and was in testing until the Beta and Company came to an end in November 2007 (User:Bunker_Monkey) 09:43 19 September 2008 (UTC) [edit] Самые распространенные чит-коды для онлайн стратегий
Существует множество сайтов на которых можно скачать всевозможные программы(чит-коды), такие как Мир читов —Preceding unsigned comment added by 89.223.25.251 (talk) 13:17, 28 October 2009 (UTC) [edit] Wikipedia sources itself?One of the references in this article is another Wikipedia article. I doubt that is acceptable. Theusernameiwantedisalreadyinuse (talk) 21:19, 15 September 2009 (UTC) |
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