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In computing, Punycode is an instance of a general encoding syntax (Bootstring) by which a string of Unicode characters can be transformed uniquely and reversibly into a smaller, restricted character set. Punycode is intended for the encoding of labels in the Internationalized Domain Names in Applications (IDNA) framework, such that these domain names may be represented in the ASCII character set allowed in the Domain Name System of the Internet. The encoding syntax is defined in IETF document RFC 3492.[1] The IDNA methodology encodes only select label components of domain names with procedures known as ToASCII and ToUnicode.
[edit] Encoding procedureThis section demonstrates the procedure for Punycode encoding, using the example of the string "bücher" (German for books), which is translated into the label "bcher-kva". [edit] Separation of ASCII charactersFirst all basic (ASCII) characters in the string are copied directly from input to output, skipping over other characters (e.g., "bücher" → "bcher"). If one or more basic characters were copied, an ASCII hyphen is added to the output next (e.g., "bücher" → "bcher-"). Since the rest of the encoding does not use "-" the last "-" (if any) in the encoded label signifies the end of the basic characters. [edit] Encoding of non-ASCII character insertions as code numbersThe next part of the encoding process first requires an understanding of the decoder, which is a state machine with two state variables i and n. i is an index into the string ranging from zero (representing a potential insertion at the start) to the current length of the extended string (representing a potential insertion at the end). i starts at zero while n starts at 128 (the first non-ASCII code point). The state progression is monotonic. A state change either increments i or if i is at its maximum resets i to zero and increments n. At each state change either the code point denoted by n is inserted or it is not inserted. The code numbers generated by the encoder represent how many possibilities the decoder should skip before an insertion is made. "ü" has code point 252. So before we get to the possibility of inserting ü in position one it is necessary to skip over six (there are five characters in "bcher" giving six insertion positions) potential insertions of each of the 124 preceding non-ASCII code points (252 - 128, the upper limit of ASCII) and one possible insertion (at position zero) of code point 252. That is why it is necessary to tell the decoder to skip a total of (6 × 124) + 1 = 745 possible insertions before getting to the one required. [edit] Re-encoding of code numbers as ASCII sequencesPunycode uses generalized variable-length integers to represent these values. For example, this is how "kva" is used to represent the code number 745:
To decode this string of digits, the threshold starts out as 1 and the weight is 1. The first digit is the units digit; 10 with a weight of 1 equals 10. After this, the threshold value is adjusted. For the sake of simplicity, let's assume it is now 2. The second digit has a weight of 36 minus the previous threshold value, in this case, 35. Therefore the sum of the first two "digits" is 10 × 1 + 21 × 35. Since the second "digit" is not less than the threshold value of 2, there is more to come. The weight for the third "digit" is the previous weight times 36 minus the new threshold value; 35 × 34. The third "digit" in this example is 0, which is less than 2, meaning that it is the last (most significant) part of the number. Therefore "kva" represents the number 10 × 1 + 21 × 35 + 0 × 35 × 34 = 745. The threshold itself is determined by an algorithm keeping it between 1 and 26 inclusive, meaning the last character of an encoding will always be alphabetic. The case can then be used to provide information about the original case of the string. For the insertion of a second special character in "bücher", the first possibility is "büücher" with code "bcher-kvaa", the second "bücüher" with code "bcher-kvab", etc. After "bücherü" with code "bcher-kvae" comes "ýbücher" with code "bcher-kvaf", etc. To make the encoding and decoding algorithms simple, no attempt has been made to prevent some encoded values from encoding inadmissible Unicode values: however, these should be checked for and detected during decoding. Punycode is designed to work across all scripts, and to be self-optimizing by attempting to adapt to the character set ranges within the string as it operates. It is optimized for the case where the string is composed of zero or more ASCII characters and in addition characters from only one other script system, but will cope with any arbitrary Unicode string. Note that for DNS use, the domain name string is assumed to have been normalized using Nameprep and (for top-level domains) filtered against an officially registered language table before being punycoded, and that the DNS protocol sets limits on the acceptable lengths of the output Punycode string. [edit] See also[edit] References[edit] External links
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