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Paradigm Entertainment
Former type Video game developer
Fate Closed without warning
Predecessor Paradigm Simulation
Founded May 1998
Defunct November 2008
Headquarters Carrollton, Texas, United States
Industry Computer and video game industry
Products See game titles
Employees 65 (as of July 26, 2006)[1]
Parent THQ

Paradigm Entertainment (previously part of Paradigm Simulation) was an American video game development company. Paradigm is perhaps best known for its Vehicle simulation games, of which they developed a multitude on the Nintendo 64 (N64) and sixth-generation video game consoles. Founded as a computer graphics company, Paradigm got its start in game development when it was contacted by Nintendo to aid in the creation of one of the N64's launch titles, Pilotwings 64. After a stent as a third-party developer, Paradigm was acquired by a few larger companies before it was ultimately closed in 2008.

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[edit] History

Paradigm Simulation was founded in 1990 as a company based in Addison, Texas. It focused on creating commercial products for graphics developers. Through connections to Silicon Graphics, designers of the N64, it worked with Nintendo to produce Pilotwings 64, one of the first games available for N64 in Japan and the US.[1] In May 1998, the entertainment wing was spun off to concentrate solely on video game production, while the simulation division was later acquired by C.A. Inc. In the early years, as an independent studio, Paradigm did produce some successful titles, F-1 World Grand Prix for Nintendo and the PlayStation 2 game Spy Hunter for Midway.

On June 29, 2000, Paradigm was acquired by Atari and its parent company Infogrames Entertainment, SA.[2] Following the stock market downturn, and in the light of poor game sales, Atari began to divest of its internal development studios in an effort to financially restructure. In spite of not having produced a profitable game in over six years, and a steady exodus of talent, Paradigm was sold in May 2006 to THQ.[3] After yet another commercial failure of the first THQ title Stuntman: Ignition, THQ struggled to find a project to fit the studio, then was unable to fund a proposed new FPS project internally or using external investors. On November 3, 2008 Paradigm Entertainment was closed without warning.[4]

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