| advertise add site services publishers database health videos | ![]() | about toolbar stats live show health store more stuff JOIN/LOGIN |
Games For Health: Preliminary Results from PopCap Games and Games for... gamesforhealth.org | St. Elizabeth's Medical Center - Get Active—and Back in the... caritasstelizabeths.org | Health Games at WebMD: Sodoku, Puzzles, Mah Jongg, Word Games webmd.com | Caritas Home Care - Get Active—and Back in the Game—with Video Games caritashomecare.org |
For other uses, see Painkiller.
Gameplay screenshot, PC demo Painkiller is a first-person shooter video game released on April 12, 2004. It was published by DreamCatcher Interactive and developed by Polish game studio People Can Fly. It attempts to replicate the 'old-school FPS' gameplay of Doom and Quake. It has 24 levels of seemingly unconnected designs that include medieval castles, factories and lunatic asylums. Five of the levels are 'boss levels' with some of the largest FPS bosses to date. The game takes place in Purgatory and Hell. It is notable for using the Havok 2.0 physics engine extensively. The main character, Daniel Garner, is voiced by Cam Clarke.
[edit] StoryThe game revolves around a young man named Daniel Garner, who is happily married to his wife Catherine. At the start of the game, Daniel is about to take Catherine out for a birthday meal. As they drive towards their destination at high speed, in the pouring rain, Daniel takes his eyes off the road to look at his wife and while his attention is diverted, he ploughs their car into a truck. Both of them are killed instantly in the crash. While Catherine manages to make it to Heaven and lives in harmony, Daniel is trapped in Purgatory. One day meeting an accomplice called Samael, he is told that in order to receive purification, he has to kill four of Lucifer's generals in order to prevent a war between Heaven and Hell. Lucifer has been secretly organising a massive army that could overwhelm Heaven, taking over Purgatory in the process. Small portions of the army are already beginning the march. With little choice available to him, Daniel accepts the task. With the forces of Hell seizing and corrupting various parts of Purgatory, Daniel goes through different and random phases of history within Purgatory, which range greatly from ancient times to the modern era. These include Medieval Europe, Babylon, the Crusades, 1800s and even a time slice of modern industry. After killing the first general, Daniel meets a woman named Eve, another soul who has been in Purgatory for a long time. She gives him information about the whereabouts of the remaining generals and small elements of Lucifer's army already mobilising. She also tells him about life in Purgatory, and the possibility that he could be dragged to Hell should he fall in battle and become lost forever. While this is all understood, what Daniel does not understand is why he came here, but EVE insists it is because of something in his past, and it is up to him to find out. After the second general and reuniting with Eve, Daniel travels to meet a demonic friend named Asmodeus, for information about new rallying positions for Lucifer's armies. Asmodeus once saved Daniel's life after he single-handedly defeated four demons at once one day, almost losing himself in the process. Eve is wary of Asmodeus and questions as to why he didn't finish Daniel when he was weak, but he insists that he didn't come to Purgatory to fill the graves with lost souls like the others. He also questions Eve if she is really 'The Eve' referenced in the Bible, in which Daniel jokes 'Where is Adam?' before continuing on. After the third general, he confronts Samael, having had enough of the fighting and wanting out of Purgatory, but Samael remains firm with Daniel that it is not that simple to leave and he must finish the task given to him. After being directed to the whereabouts of Alastor, Lucifer's right-hand and final general, Daniel is warned Alastor is already aware that he is being pursued and his own elite soldiers are prepared and waiting. Daniel relunctantly continues his quest for purification. After Daniel kills Alastor, Eve arrives at the scene in shock, realising Lucifer will no doubt be on his way and they should make themselves ready. Surprisingly, Asmodeous arrives, complimenting Daniel for his victory and examining the scene. Suddenly, both Eve and Daniel find Asmodeus highly suspicious and try questioning him as to why he is really in Purgatory, in which he eventually replies, "I didn't come here to fill graves; I dig them." Suddenly, he dissolves into a ball of fire and Lucifer himself appears. He mocks Daniel while recognising him as a worthy opponent and thanking him for removing Alastor, who had been constantly arguing with Lucifer that the armies should have attacked sooner rather than wait. He snatches Eve, whom he claims had escaped from hell, and takes her with him before disappearing back into Hell. Samael appears, congratulating Daniel for his success and informs him his task is done. Now he may proceed to Heaven and reunite with Catherine. But Daniel refuses, knowing that it is not over yet, "not even close" to use his words. He also knows that it would be only a matter of time before Lucifer can fledge a new and massive enough army, but the next time would be far worse. He decides to go after them, but Samael tries to make him reconsidering, for if Daniel goes to hell, there will be no escaping from there. Daniel turns down the offer once more and asks that Catherine be told not to wait for him, for he will not be coming. Samael gives in and shows him the direction to the gates of hell, warning that they are protected by the most elite of the demonic forces for the purpose of keeping the souls of those who are damned within Hell. Daniel eventually emerges in hell, a twisted landscape made of torn fragments from history. After vanquishing enough souls of the damned, most of which are recognisable as foes he has defeated, he confronts Lucifer in Demon Mode and kills him, rescuing Eve in the process, who has been rendered unconscious. After killing Lucifer, Alastor reappears before him, with hordes of demons around him. Daniel learns that he did not really kill Alastor and that he could only be defeated in Hell. With Lucifer gone, the position of Hell's ruler is open. Alastor has already taken it and announced his ultimatum. He leaves Daniel to the mercy of the demons around him, who eagerly accepts the challenge. The game ends with Daniel defending himself against the never-ending hordes. If the game is finished in Trauma (the hardest difficulty in the game), an extra ending is presented. Daniel is now finally able go to Heaven and reunite with Catherine at last. [edit] Sequels and expansions[edit] Painkiller: Battle out of HellPainkiller: Battle out of Hell is an expansion pack for Painkiller, released on November 22, 2004. It was developed and published by the same companies as Painkiller. Battle Out of Hell features an all-new 10-level single player campaign, two new weapons (each taking a page out of the original game's book with two fire modes each), new multiplayer modes, and improved visual effects. The story continues where the original left off: Lucifer is killed and his position as ruler of Hell is now free. Alastor, one of four hell generals Daniel Garner was assigned to kill in the original game, appears with a horde of demons and confronts Daniel, who now has to retreat with the help of Eve. Daniel's new goal is to battle through out of hell and eliminate Alastor, who is now rightful ruler of the demonic forces. Before confronting his powerful enemy, Daniel visits such places as an orphanage full of possessed children, a hellish circus named Loony Park, a pirate bay, colliseums, Necropolis, and even a twisted version of World War II Leningrad. After taking out Alastor, Eve thanks Daniel for allowing her to take control. Eve offers Daniel the chance to rule by her side, but Daniel, pointing his gun at Eve, refuses and the screen fades to black. [edit] Painkiller: OverdoseAnother Painkiller game, titled Painkiller: Overdose, was released for Windows on October 30, 2007 worldwide. Originally being developed by Mindware Studios from Czech Republic as a fan-made game mod, DreamCatcher granted the project full financial and technical support. In Overdose, the player takes the role of Belial, a half-angel, half-demon gatekeeper. The game contains 6 new weapons, 40 monster types and 16 new levels. The story is a spin-off and is said to tie wandering ends and provide a bridge between the original game and a potential sequel.[1] On October 17, 2007, the demo was released.[2] On October 23, 2007, DreamCatcher announced that the game had started shipping to retail stores.[3] The story is set just after Daniel kills Lucifer. The death of Hell's leader allows Belial, the prisioner and outcast, to escape and start his vendetta against those who imprisioned him: demonic beast Cerberus and Sammael, an angel who betrayed his own kind. Belial starts his journey with killing his prison warden (and later using his head as a weapon). After traveling through various hellish places and defeating countless demons he kills Cerberus and reaches Sammael's lair. There, Belial defeats the fallen angel and rips his wings off as an act of vengeance. [edit] Painkiller: ResurrectionMain article: Painkiller: Resurrection On April 9, 2009, JoWooD Entertainment and Homegrown Games revealed Painkiller: Resurrection, a sequel \ spin-off to the original game. It was released on October 27, 2009 for Microsoft Windows and is scheduled to be released on the Xbox 360 in 2010.[4] The story begins outside of the events depicted in other games and stars new protagonist: William "Bill" Sherman. Blown to pieces by his own C4 payload, which he wanted to eliminate a group of mobsters. The fact that he accidentally blew a bus full of innocent civilians into the Great Beyond has given rise to an all new problem - Hell doesn't exactly have any problems with claiming his soul. But now Bill's in purgatory and he's caught the eye of one of the Elyahim, the female spirits who guide the souls of men through purgatory. Guided by the Elyahim's voice, Bill, like Daniel Garner, is send through this unholy realm to save his soul by crashing evil beings. After he defeats Aamon, a monstrous dog demon, a greater demon appears, revealing himself to be Astaroth, one of the generals of Lucifer. He asks Bill to join him, but Bill rejects. Surprisingly, Astaroth leaves Bill to continue his fight. After defeating a powerful spider-like demon, an angel, Ramiel, appears, asking Bill to continue his fighting and clean the purgatory in exchange for a chance to return back to life. Later, after more fighting through demons, Bill is greeted by Elyahim in person. She explains that Ramiel betrayed the Heaven and now he and Astaroth are planning to conquer the purgatory, so it could become their dominion. As Hell and Heaven are weakened, they would be able to claim all the new souls coming to the afterlife and soon become the most prominent force in the world. However, to do so, they needed Bill to eliminate the majority of demons, so none of them would reveal to Hell Astaroth's true motives. Now, Bill has to battle both of them at the same time. He kills Astaroth and wounds Ramiel, who begs him to spare his life. In exchange, Ramiel will return Bill back to Earth. From this points, the three endings are possible.
[edit] Editions and Releases[edit] Painkiller: Hell WarsIn 2006 the game was released on the Xbox as Painkiller: Hell Wars. While not a straight port, it is actually a mix of the game and its expansion, Battle out of Hell. Hell Wars was also announced for Sony's PlayStation Portable and PlayStation 2.[5] However, both versions were canceled worldwide. [edit] Painkiller: Special EditionPainkiller: Special Edition is a budget version of the game. It includes only 12 of the 24 levels in the full game, no full-motion videos, and no multiplayer mode. It does, however, show its award winning features on the front case like PC Gaming World Game of the Year, Game Informer game of the month and Gamespy's editor's choice. [edit] Painkiller: Gold/Black EditionPainkiller: Gold/Black Edition combines the Battle Out of Hell expansion with the original game onto a single disc. It also features mapping and editing tools, a limited edition Penny Arcade poster, a making-of movie, and behind the scenes interviews, and the latest patch which adds new features to the game and bring its quality up to competition standard (see Professional gaming below). The technical difference is that the Gold Edition has the game over six CD's, while the Black Edition has the game on DVD. [edit] Painkiller Universe/Triple DosePainkiller Universe/Triple Dose was released July 8, 2008. The original game, as well as the Battle Out of Hell and Overdose packages, are all contained in one case. [edit] Reception
With the first release of the original Painkiller in 2004, reception was generally positive with an average critic score of 82% at Game Rankings.[11] Painkiller was mostly praised for its simple yet entertaining FPS gameplay and its varied level and artistic design. Gamespot noted the variety in levels and foes by stating "Remarkably, the eclectic variety of settings somehow ends up having a cohesive feel to it, and the variety itself is definitely to the game's credit"[6] while GameSpy praised the physics engine calling it "an original, muscular engine, capable of vast spectacular levels".[9] However while IGN noted the gameplay positively, they also mentioned repetition in certain stages going on to say "simple aiming exercises seem to lack a little substance when compared to more recent shooters".[8] Another criticism was focused on its multiplayer aspect being similar to that of the older Quake games, being called by Gamespot as a more of a "throwback to the days of the original Quake" with the feel of "déjà vu".[6] Upon its release, Painkiller received "PC Game of the Month" awards from Game Informer and Gamespot, "Editors Choice" from GameSpy, Computer Games Magazine and PC Zone and "Kick Ass Product" from Maximum PC.[citation needed] In May 2008, Painkiller was featured on Escapist Magazine's weekly review series Zero Punctuation. Reviewer Ben Croshaw stated that Painkiller was an example of an excellent FPS game, praising its removing aspects such as key hunting and fetch sidequests in favour of "pure genocidal fun".[23] Seemingly hours after the review, the Painkiller banner found on the Steam Store appeared on the front page, now sporting the tag "All you really need to know is that there is a gun that shoots shurikens and lightning...", a quote from the review.[24] Battle out of Hell was also met with a positive response but with less only being an expansion pack. While some were enthusiastic over the new content, like Game Informer even saying "If I had to pick a game to be the poster child for the concept of expansion packs, Painkiller: Battle Out Of Hell might well be it"[13], others like Gamespot found some of the levels not as interesting as the original saying "for the most part, much of the rest of the game is kind of bland" but still found "Great Painkiller gameplay mostly intact". They also pointed out longer loading times and "aggravating" puzzles.[12] Upon the release in 2006 of the Xbox port Hell Wars, many were generally pleased with its translation while others found some issues. IGN were not favourable towards the "Environmental textures" that "don't do much to enhance the experience" and even found the port to have additional bugs like when enemies "get stuck out of sight on a level [that] mean you can't advance until you reload your game".[18] Three years later in late 2007 when Overdose was released, reception, while also positive was quick to point the game's shortcomings. GameZone praised Overdose for retaining the basic gameplay elements that made the original 2004 title popular, and that it "extends the world with new weapons, enemies, bosses, and levels that will fulfill any adrenaline junkie's craving".[25] Gamespot however were still annoyed by the long load times and unhappy with the quiet multiplayer mode but were still positive over the gameplay concluding" this old-fashioned shooter is a welcome respite from the scripted, story-driven epics littering the FPS landscape these days (and a pleasant reminder of the simple joy of shooting fiendish creeps in the face)".[20] However, Game Informer found the game to be aged and while "there is a group out there who will find this game charming", it concluded that "their numbers might be growing thin."[21] [edit] Professional gaming
At the end of 2004 Painkiller was chosen by the Cyberathlete Professional League to be their official 2005 World Tour game.[26] This was slightly controversial with many e-sports followers and competitors due to the fact other games had proven themselves at least as popular online multiplayer games. As the tour had already been announced as a one-on-one deathmatch format competition, Unreal Tournament 2004 and Doom 3 were also fan favourites for this tour. However, since Unreal Tournament 2004 developer Epic Games was in the process of changing publishers from Atari to Midway Games and could not guarantee their full support throughout the year-long tour, it was not chosen. This agreement between the CPL and Dreamcatcher also meant that no other organization was allowed to use Painkiller in a gaming competition with prizes above USD2000.- without obtaining a license from the CPL. It also had effects on Painkiller beyond professional competition; a patch was released to add new features to the game and bring its quality up to competition standard. This updated version of the game also resulted in a special edition re-release of the game bearing the CPL World Tour logo, entitled Painkiller: Gold Edition in North America and Painkiller: Black Edition elsewhere. This new version contained both Painkiller and its expansion pack Painkiller: Battle out of Hell unpatched, among other additions including a video about the making of the game. The CPL World Tour exclusively used the PK++ mod developed and continuously supported by the Pkeuro modding team, most notably Blowfish, who is also acknowledged in the in-game credits and manual for versions of the game from Battle Out Of Hell onwards. The mod featured numerous game fixes, HUD features, spectator modes, and in-game bots for offline play. Many of the deliverables put in place by Dreamcatcher were in fact provided by the PK++ mod. However, Quake 3 was selected as the one-versus-one deathmatch game of the CPL for 2006, replacing Painkiller.[27] Given Painkiller's almost exclusive competitive play, this change is likely to have a significant effect on the game, potentially bringing an end to its multiplayer community. [edit] FilmOn August 1, 2007, producing company Guy Walks Into a Bar announced they acquired the film rights to Painkiller and have begun pre-production. Jon Berg (Elf, Out of Time) and Todd Komarnicki (Elf) will act as producers.[28] [edit] References
[edit] External links | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ↑ top of page ↑ | about thumbshots |