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Milon's Secret Castle, known in Japan as Meikyū Kumikyoku: Miron no Daibōken (迷宮組曲 ミロンの大冒険 lit. "The Maze Suite: Milon's Great Adventure"), is an action-adventure game released by Hudson Soft for the Nintendo Famicom (Japan) on November 13, 1986, the Nintendo Entertainment System (North America) in September 1988.
[edit] PlotThe protagonist, Milon (ミロン lit. "Miron"), from the Hudson brand, lives in the land of Hudson where people use music to communicate with each other. However, Milon does not have the ability to communicate. He always asked himself why he is the only one who lacks the ability to understand people and music. One day he decides to travel throughout the land of Hudson to search for other people like himself. Before leaving for his trip, Milon decides to visit Queen Eliza who lives in Castle Garland (known as "Hudson's Secret Castle" in Japan). When Milon arrives at Castle Garland, the people were being attacked by the Evil Warlord Maharito from the north region. Maharito robs the people of all their musical instruments and occupies the Castle Garland. Queen Eliza is held captive deep inside Castle Garland by Maharito and his demon-monsters. Milon volunteers to fight the Maharito and his demons and to rescue Queen Eliza and the musical instruments for the people of Hudson. This will not be an easy task. Castle Garland has many different rooms and each room is a maze filled with demons, secret passages and doors. However, the Castle's Magician tells Milon that Queen Eliza has hidden many tools, instruments and money to help him. The Magician also gives Milon a magic "Bubble" to assist him in finding the places where the helpful items are hidden and where they may be bought. [edit] GameplayPlayer controls Milon by running, jumping and shooting bubbles. The player starts out at the bottom floor of a four-story castle, named Castle Garland. If the player stays too long outside of the castle, lightning bolts fall off from the sky. Each story can only be reached by defeating the first boss. Although seemingly basic, the only way the bosses can even be reached is by discovering a host of secrets, some of which require sheer luck or a helpful manual[citation needed]. Throughout the entire game the player is only given one life. When one life is lost, the game is over and the player must start over. However, if the player holds left on the control pad while pressing the Start button at the title screen, he or she can start where they left off. This command doesn't work before collecting the first crystal, and was only featured in the instruction booklet of the Famicom version. The game has generally been considered by several gamers{2} to be extremely difficult and frustrating. There are no save points, and once a player runs out of life, the game is over; however, it is possible to continue after obtaining the first crystal. Unlike in most platform games of the era, Milon doesn't "blink" to become briefly invincible when he is attacked by an enemy, which means his energy can be sapped very quickly if he doesn't move away. Each room of the castle contains secrets similar to those of the Super Mario Bros. series; the secrets are uncovered by shooting bubbles into invisible trigger objects. A cumulative side-quest involves finding music boxes. By touching a music box, Milon is transported to a mini-game where he attempts to pick up many musical notes as possible, with extra points given for sharps and negative points given for accidentally picking up flats. The first time the player reaches the mini-game, only one elf with a drum appears to play the music. Each time the player collects a music box and is transported to the mini-game, a new elf with a new instrument appears, and the song gets more elaborate. [edit]
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