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Looney Tunes: Acme Arsenal
Looney Tunes - Acme Arsenal Coverart.jpg
Developer(s) Redtribe
Publisher(s) Warner Bros. Games
Platform(s) Wii, Xbox 360, PlayStation 2
Release date(s) NA October 9, 2007
[1]
JP TBA, 2007

PAL Autumn, 2007
Genre(s) Action/Adventure
Mode(s) Single player, Multiplayer
Rating(s) ESRB: Everyone 10+
OFLC: PG
Media Wii Optical Disc, DVD

Looney Tunes: Acme Arsenal is a third-person, action-adventure game developed for the Wii, Xbox 360 and PlayStation 2.

Contents

[edit] Story

The Evil Dr. Frankenbeans has built robots of extraordinary power. Dr. Frankenbeans is ready to try to destroy the Looney Tunes and he will stop at nothing. It is time for the Looney Tunes to fight back! Arm your Tune with looney super weapons and suits. Get ready to fight back and go through a looney adventure. So the question is; are you ready to fight back or not?

[edit] Characters

These characters are The Ones that have been seen in screenshots or videos.Videos show that Elmer Fudd and Pepe' le Pew were originally supposed to be in the game.

[edit] Playable

[edit] Costumes

These can be unlocked by collecting coins in levels and buying them in cases.

[edit] Unplayable

[edit] Bosses

[edit] Enemies

  • Eraser Robot
  • Giant Eraser Robot
  • Hugo the Abominable Snowman
  • Black Knight Robot
  • Axeman
  • Cactus
  • Nasty Canasta
  • Ball-like Creature
  • Grusome Gorila
  • Wildcat
  • Mummy Robot
  • Instant Martians
  • Screwball Daffy
  • Yoyo Dodo

[edit] Trophies

[edit] Ancestors

  • King Daffy
  • Grandpapi Sammy
  • The Old Devil
  • Pharoh Bugs
  • Mervin The Martian
  • Cornol Foghorn Egghorn

[edit] Gameplay

The game features both single player and two-player cooperative play. Gameplay is similar to many platformer games including combat, puzzle solving and vehicle-based levels. [1] The game also features an "Acme Battle Mode". In this mode, two players fight each other as different characters.

[edit] Levels

[edit] Dr.Frankenbeans' Castle (1)

  • Wack-tastic Robot Bash
  • Plan-Tastic Voyage
  • Log Ness Monster
  • Giant Gold's Gooma Moutain

[edit] Camelot

  • The Muddy Evil Forest
  • Escape of Excalibur

[edit] Wild Weast

  • Low Noon

[edit] Prehistoric Tazmainia

  • Pterodactyl Treetop Terror
  • Volcano Way Out

[edit] A Warm Place

  • Bully for Porky

[edit] Anchent Egypt

  • In De-Nile
  • Pryamuddle

[edit] Mars

  • Scooterway Scramble
  • The Martian Fashion Show
  • Canyon Cayos

[edit] World War 1

  • The Filthy Half Dozen
  • All Noisy on the Egg Stern Front
  • Full Metal Omelet

[edit] Wackyland

  • Welcome to Wackyland

[edit] Dr.Frankenbeans' Castle (2)

  • Assembly Line Insanity
  • Roboticus Giganticus……Its Alive

[edit] Wile E Coyote Level (PS2)

  • Wile E Coyote Level

[edit] Differences between versions

Based on reports from IGN, the Wii version of the game uses the Wii Remote for attacks and puzzle-solving, the Xbox 360 version includes online multiplayer and Achievements, and the PlayStation 2 version includes an exclusive Wile E. Coyote level.[1]

[edit] Production history

On May 16, 2007, Warner Bros. Interactive released the first trailer of the game [2]. This is the third Looney Tunes game to involve time-travel as a theme (Bugs Bunny: Lost in Time and Bugs Bunny and Taz: Time Busters previously utilized this theme). A demo for the game was released on the Xbox Live Marketplace on October 5th, 2007 for the USA and hours later for the rest of the participating countries.

[edit] Reviews

 Reception
Review scores
Publication Score
Official Xbox Magazine 6.0/10

Reviews for Looney Tunes: Acme Arsenal were mixed. It has sold over 1 million copies.

[edit] Cast

[edit] References to Looney Tunes and Merrie Melodies Shorts

  • The castle interior in Hair-Raising Hare is the inspiration for the indoor look and feel of the Evil Scientist's castle.
  • The same pictures on the castle walls in Hair-Raising Hare appear on the walls.
  • The Evil Scientist's castle in Water, Water Every Hare can be found in the game's opening cinematic and is the setting for the first and last chapters of the game.
  • Just like Water, Water Every Hare, the first level has a "MONSTER" door too.
  • The Camelot level is inspired by the cartoon Knighty Knight Bugs.
  • The STOP and GO signs directing traffic in Drip-Along Daffy direct the train traffic in the Wild West level. Also, the environment in that cartoon is also included in the Wild West level. Nasty Canasta, the antagonist of that short, appears as an enemy in several levels.
  • The train similar to the one in Bugs Bunny Rides Again is present in the Wild West level.
  • Sing Song Prison from Big House Bunny provided the idea for Boot Hill Prison.
  • The look and feel of the videogame's Boot Hill Prison takes after the interior appearance of Sing Song Prison.
  • Sam dressed in a prison uniform is the inspiration behind his ancestor in the game.
  • Hare-Way to the Stars is the direct inspiration for the look and feel of the Mars level.
  • The Instant Martians in Hare-way To The Stars replace most robots in The Great Fashion Show.
  • The Mars level of the game lets you race a jet scooter through space just as Bugs does in Hare-way To The Stars.
  • The title of "Bully for Porky" is a reference to the short Bully for Bugs, making a joke to the fact that Evil Porky is riding the bull from that short in the fight.

[edit] References

[edit] External links




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