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Karnov (カルノフ Karunofu) is a 1987 platform arcade game developed and published by Data East. It is the debut appearance of Data East's mascot of the same name. After Data East became defunct due to bankruptcy in 2003, Paon bought the rights to this game[1], along with a few other Data East games, which Paon is comprised with former Data East staff.
[edit] HistoryKarnov's full name is Jinborov Karnovski (ジンボロフ・カルノフスキー). He was originally based on a middle-ages legend, Karnov the Firespitter. According to the myth, Scottish villagers would call forth Karnov to chase gypsies from the area. The legend stated that Karnov would use his fire breath to burn gypsy wagons and eat their babies as food.[2][3] Karnov later became Data East's mascot, and was reintroduced in many other Data East games, including Bad Dudes Vs. DragonNinja in which he played a boss in the first level. Karnov later appeared in 1994 in another one of his own games for the Neo-Geo hardware called Karnov's Revenge. This game, also known as Fighter's History Dynamite, is not a sequel to the original Karnov, but to Fighter's History, a competitive one-on-one fighter in which Karnov was the final boss. [edit] GameplayThe game puts the bulging muscled, fire-breathing, ex-circus strongman east-Russian hero on a quest through nine different levels to search for treasures. However, between him and the treasures were several horrendous monsters, including sword wielding monks, jinn, foot hopping giant fish and ostrich-riding skeleton warriors. Players can make Karnov walk, jump and shoot his way through these levels and find special items that will help him on his way. He also can collect red orbs with which he can upgrade up to three fireballs at a time. Each level contains a variety of strange enemies, such as gargoyles, rock creatures, and strong men, which Karnov must destroy or avoid. When he reaches the end of a level he usually has to face one or more powerful enemies which he must defeat to beat the level and receive a new piece of a treasure map. At the end of the game he must face a powerful boss often called "The Wizard" and collect the treasure. [edit] Special ItemsIn each level Karnov can collect a variety of items along the way, which can be chosen right away or only at certain times. The items Karnov can use at any time are:
The items that are activated in special zones of levels are:
Miscellaneous items:
[edit] PortsThis game was later ported to numerous home consoles, such as the NES, Commodore 64, ZX Spectrum, Tiger Electronics handheld and others. [edit] Famicom/NES Version differencesKarnov was released for the Famicom on December 18, 1987 in Japan, and a year later on its North American equivalent, the NES, in 1988. Although it plays very similarly to the original arcade game there are some noticeable differences:
There are also non-game play differences between the Famicom and NES versions. The Famicom provides a story throughout the entire game, complete with images. The NES game does not have such a feature. The Famicom game is also considerably more difficult since it does not allow the player to continue after all lives are lost. The NES game, however, provides unlimited continues. The NES game also allowed Karnov to be killed when both the A and B buttons were pressed on the second controller. [edit] ReceptionThe MS-DOS version of the game was reviewed in 1989 in Dragon #142 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 1/2 out of 5 stars.[4] [edit] Other appearances in media[edit] Video gamesAside from being featured in the various ports of the original Karnov game and the Fighter's History games, he has found his way in several Data East and other gaming titles, usually as an enemy:
[edit] Pop culture
[edit] See also[edit] References
[edit] External links
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