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God of War is a video game for the PlayStation 2 console released on March 22, 2005. It is an action-adventure game based on Greek mythology. God of War was developed by Sony Computer Entertainment's Santa Monica division. It is the first installment of the God of War series of games and the second chronologically. It was very well received by critics and fans alike and was the recipient of many awards, including "Game of the Year" honors from the Academy of Interactive Arts & Sciences. In 2007, IGN listed God of War on their Top 25 PS2 Games list.[3] The game is now available in the PlayStation 2's lineup of Greatest Hits. A sequel titled God of War II was released on March 13, 2007. A mobile game, God of War: Betrayal fills the story gap between God of War and God of War II. A prequel, exclusive on the PlayStation Portable, titled God of War: Chains of Olympus, was released on March 4, 2008. A third title, God of War III, is also in development for the PlayStation 3. Prior to God of War III's release, God of War along with its first sequel was released on PlayStation 3 on November 17, 2009 as part of the God of War Collection, featuring remastered versions of both games and support for PlayStation Trophies.[4]
[edit] PlotThe game begins with the main character, Kratos, committing suicide by jumping off a cliff into the Aegean Sea. As he plummets to the rocks below, the game's story is told through a series of flashbacks. The story of God of War revolves around Kratos, a former captain in the Spartan army who sets out to kill Ares, the god of war. It is the goddess Athena who requests him to destroy Ares, as his army is attacking her patron city Athens. But since Zeus had previously forbidden the gods from directly declaring war against each other, only a mortal can stop Ares. Kratos however, is already motivated by revenge; as the game progresses, Kratos' backstory is gradually explained, revealing that he had formerly been a murderous servant of Ares and had received from him his weapons, the Blades of Chaos, and his recurrent nightmares that continue throughout the story to serve as a reminder of his past. Kratos eventually renounced his service to him after the god tricked him into killing his own family. The game starts on a ship, beached on rocks in the Aegean Sea under siege from the Hydra. Kratos defends the ship from several of the undead, while simultaneously fighting the many heads of the Hydra. After arriving at Athens by ship, and fighting through it, Kratos learns from the city's oracle that the only way to defeat Ares is to use the legendary Pandora's Box, which can give any mortal the power to kill a god. However, the Oracle explains that the Box is hidden deep within the Temple of Pandora, carried on the back of the last living Titan, Cronos, who has been commanded by Zeus to endlessly wander the Desert of Lost Souls as punishment for his past actions. Kratos travels to the Desert to find Cronos, and upon doing so, gains entrance to the Temple after scaling the Titan's back for three days. Much of the game takes place within the Temple, inside of which Kratos must solve numerous puzzles and overcome hordes of hostile creatures to reach Pandora's Box. Ultimately he retrieves the magical artifact, but as he does so, Ares learns of his success and kills him. After doing so, Ares sends harpies to claim the Box for himself. Kratos meanwhile, falls into the Underworld, but he manages to fight his way back into the world of the living. After escaping from the Underworld, Kratos recovers Pandora's Box from Ares (who threatens to usurp the other gods of Olympus), and opens it. The powers unleashed cause him to grow until he is the same size as Ares, and the two engage one another in battle. When Kratos has the upper hand, Ares traps him in an alternate dimension in which he is seemingly reunited with his family, but is forced to defend them against clones of himself. After saving them, Ares strips Kratos of his Blades of Chaos, and uses the Blades to kill his family. A distraught Kratos is returned to the battleground and, after finding the ancient Blade of the Gods nearby, succeeds in finally defeating and destroying Ares. Despite his victory, Kratos is informed by Athena that the gods cannot rid him of his frequent nightmares of the past (since none can forget his atrocities), and had only promised to forgive him for his sins. Thinking all his troubles have been in vain, Kratos attempts to commit suicide by throwing himself off a cliff, bringing the story back to the beginning of the game. Athena, however, intervenes and takes him to Mount Olympus where, because of his services to the gods, he is offered to become the new god of war. Kratos' magical abilities are restored, and he is given new weapons, the Blades of Athena. [edit] GameplayGod of War is a third-person action video game, focused on the player using melee attacks, magic abilities, and combinations of the two to defeat foes. The player controls Kratos' movements, including jumping, swimming, and climbing, as well as his attacks. Kratos' primary weapons are the Blades of Chaos, which can be used in a number of different types of attacks, varying in power, speed, and range of damage. Throughout the game, Kratos also gains the abilities of several magical artifacts, such as the head of Medusa that can be used to turn foes into stone. Damaging and killing an enemy will release one of three types of orbs: red orbs can be redeemed to power up Kratos' attacks, and green and blue orbs immediately restore Kratos' health and magic, respectively. As the player fights, a meter reflecting the "Rage of the Gods" begins to fill; when the meter is full, the player can activate the power by simultaneously pressing the L3 and R3 buttons. Kratos is engulfed by electricity, and the power of his attacks is temporarily increased. Should Kratos lose all his health, the game is over, but the player has the option of restarting at the last checkpoint; the game will also offer the player the opportunity to attempt the game at a lower difficulty level if they have restarted from the same checkpoint several times in a row. The lower difficulty only changes the enemies skill, and does not help in the many puzzles throughout the game. When certain enemies, in particular certain bosses and larger foes, are low in health, the player can initiate a special Quick Time Event killing sequence as indicated by a marker over the enemy's head (the Circle button symbol). This starts a sequence of moves by Kratos that will display a controller button or an analog-stick action briefly on the screen during the attack; the player must hit that button or move the analog stick as indicated within a short time for the killing sequence to continue, otherwise the sequence will be broken and the enemy will grab Kratos and toss him away. However, if the player successfully responds to each sequence, then Kratos will finish off the enemy in a bloody and spectacular fashion, and gain a higher yield of orbs. Most bosses can only be killed using these "fatality" minigames, increasing the cinematic feel of the game.
Most of the foes in the game are inspired by creatures from Greek mythology, including Medusa, the Minotaur, and the Lernaean Hydra, among others. [edit] Soundtrack
The score of God of War was composed by Gerard K. Marino, Ron Fish, Winifred Phillips, Mike Reagan, Cris Velasco and Winnie Waldron and released as an exclusive product for the Sony Connect Music Store on March 1, 2005. It was also offered as a free download via a coupon code found in the game's manual.[citation needed] Several of the tracks feature voice over passages from the video game.
[edit] Reception[edit] Critical
God of War received strong praise from gaming critics. The game was praised for its strong gameplay, graphics, and sound. A CNN review stated that "'God of War' is the type of game that makes you remember why you play games in the first place."[13] [edit] AwardsThe game has won over a dozen "Game of the Year Awards".[14] In 2007, God of War was named the seventh best PlayStation 2 game of all time in IGN's feature reflecting on the PlayStation 2's long lifespan.[3]
[edit] FilmA film adaptation of the game was announced in 2005.[15] Creator David Jaffe confirmed that a completed script had been written by David Self and would be sent out to an unspecified "huge-name director". Jaffe also expressed interest in seeing actor Djimon Hounsou in the role of the protagonist, Kratos.[16] Jaffe also confirmed that Universal Studios is behind the making of the God of War movie but was unaware of its current status.[17] Brett Ratner was originally set to direct the film,[18] but has since abandoned it.[19] [edit] References
[edit] External links
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