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Final Fight (ファイナルファイト) is a fighting action game produced by Capcom originally released in 1989 as a coin-operated arcade game. The arcade version was planned by game designer Akira Nishitani (Nin-Nin) and character designer Akira Yasuda (Akiman), who both later worked on Capcom's landmark head-to-head fighting game Street Fighter II. Many home versions of Final Fight have been produced since its initial release. The series links with the Street Fighter series with characters from both sides appearing in the series games.
[edit] PlotFinal Fight is set in the fictional American city of Metro City "sometime in the 1990s" (1989 in the Japanese arcade version). The story centers around the kidnapping of the newly-elected Mayor's daughter, Jessica, by the dominant street gang in the city known as Mad Gear, which seeks to bring the Mayor under their control. The Mayor, a former pro wrestler named Mike Haggar, refuses to give in to the gang's demands and sets out to rescue his daughter with the help of her boyfriend, a martial artist named Cody, and his friend, a modern-day Bushin ninja named Guy. [edit] GameplayFinal Fight is an archetypal side scrolling beat-em-up game. One or two player characters move from left to right through each level (most of which are split into 3 or more scenes), fighting with the enemy characters who appear, until they reach a confrontation with a stronger boss character at the end of the level. Once that boss is beaten, the players automatically move on to the next stage. Enemies appear from both sides of the screen and from out of doorways or entrances set into the background, and the player(s) must defeat all of them to progress. If the players try to simply travel through the levels without fighting, the screen will stop scrolling until all current enemies have been defeated, before allowing the players to continue progress. Enemies may move outside the confines of the screen, but players may not. There is a time limit to each stage. [edit] StagesThere are six stages in Final Fight, through which the player must advance in order to get to the location at which Jessica is being held captive. These stages include the Slums, the Subway, the Westside District, the Industrial Area, the Bay Area, and Uptown Metro City. [edit] Characters[edit] Main charactersFinal Fight features a strong/fast/average character trinity:
[edit] Enemies[edit] Underlings
[edit] Bosses
[edit] DevelopmentYoshiki Okamoto cites the arcade version of Double Dragon II: The Revenge as his basis for Final Fight, stating that he liked the concept of a game involving street gangs, but was "unimpressed" by the gameplay.[5] Final Fight was originally shown at trade shows under the title of Street Fighter '89.[6] According to Okamoto, the sales division of Capcom originally requested for a Street Fighter sequel, so his team decided to promote Final Fight as a Street Fighter sequel at trade shows (going as far to refer to one of the main characters as a "former Street Fighter"). The title was changed to Final Fight before its official release after feedback from operators stating that the game was nothing like Street Fighter.[5] The street gang the player faces in the game, the Mad Gear Gang, takes their name from a 1987 overhead racing game by Capcom of the same name. The game was released as Led Storm outside Japan.[7] [edit] Ports[edit] Super NESAn initial port of Final Fight for the Super Nintendo Entertainment System was released as a launch title for the console in Japan (December 21, 1990) and later in North America (November 11, 1991) and then in Europe and Australia (December 10, 1992). The 2-player cooperative feature was removed, turning the game into a strictly single-player experience; the Industrial Area level, along with its boss Rolento, were removed; and Guy, one of the main characters, was omitted, leaving Cody and Haggar as the remaining playable characters. Due to the SNES' limited power, only three enemy sprites could be on screen at once (as opposed to seven in the arcade original) making this port easier and less hectic. The English localization underwent considerable changes for the game's international releases outside Japan as well: the first two bosses, Damnd and Sodom, were renamed Thrasher and Katana respectively; Belger's wheelchair was redrawn to look like an office chair; Poison and Roxy were replaced with two male punks named Billy and Sid[4]; all alcoholic references were removed, with "bar" signs becoming "club", while health-recovering food items such as Whiskey and Beer, became Vitamin E and Root Beer; a punk's phrase of "Oh! My God" (when his car is destroyed) was changed to "Oh! My Car"; the blood splash effect when a character is stabbed is replaced by a generic explosion[8]; and finally, the skin tones of certain enemy characters such as Dug and Simons were lightened as well. A revised version of the SNES port, titled Final Fight Guy, was released on March 20, 1992 in Japan. This version replaces Cody with Guy as a selectable character (with changes to the game's plot explaining Cody's absence) and features several minor changes from the original SNES game and added features such as two new power-ups (a Guy/Haggar doll which grants the player an extra life and a Jessica doll which grants the player temporary invincibility), although the Industrial Area stage and the 2-Player mode were still missing from this version. An American version of the game (featuring the same changes in the localization as in the first game) was released in June 1994, but as a rental-only game available at Blockbuster stores.[9] The SNES version of Final Fight was released for the Wii's Virtual Console service in 2007. [edit] Sega CD The cover for the North American version of Final Fight CD for the Sega CD. The Sega CD version, titled Final Fight CD, was ported and published by Sega under license from Capcom in 1993. This version retains nearly all the features of the arcade game which were removed in the SNES port (most importanly, 2-player support), adding voice acting to the game's cut-scenes, an arranged soundtrack and an exclusive time attack mode. Like the SNES version, the game also underwent some censorship in its English localization, with many of the same changes made in this version. Poison and Roxy were kept this time, but were redrawn with longer tank-tops and longer shorts to make them less-revealing.[10] [edit] Game Boy Advance The cover for the Japanese version of Final Fight One for the Game Boy Advance. The Game Boy Advance version, titled Final Fight One, was released in 2001 as one of the earliest games for the system. Final Fight One features all three characters and the Industrial Area stage that was missing from the SNES version. 2-Player cooperative gameplay is also featured via link cable. Dialogue exchanges prior to each boss battle have been added and the Street Fighter Alpha 3 renditions of Cody and Guy are featured as hidden characters. The English localization of the game still replaced Poison and Roxy with Billy and Sid, although little else was changed (Damnd and Sodom kept their original names this time).[11] [edit] Other versions
[edit] Legacy[edit] SequelsFinal Fight was followed by two sequels for the SNES: Final Fight 2 in 1993 and Final Fight 3 (Final Fight Tough in Japan) in 1995. These games were produced specifically for the home console market by Capcom's consumer division with no preceding arcade versions. An NES game entitled Mighty Final Fight was released for the Nintendo Entertainment System and featured cartoonish versions of the Final Fight characters. An American-produced 3D fighting game spinoff, Final Fight Revenge, was released for Sega's Titan arcade hardware in 1999, which was followed by a home version for the Sega Saturn in Japan only. A second American-produced spinoff titled Final Fight: Streetwise, released in 2006 for the PlayStation 2 and Xbox, was a 3D take on the game. [edit] Appearances in other gamesThe character Mike Haggar is featured as a wrestler in Saturday Night Slam Masters and its two sequels, Muscle Bomber Duo and Slam Masters II: Ring of Destruction. A few Final Fight characters would also re-emerge as playable characters in later Street Fighter games: Guy and Sodom appeared in Street Fighter Alpha in 1995, followed by Rolento in Street Fighter Alpha 2 in 1996 and Cody in Street Fighter Alpha 3 in 1998. Hugo, a character modeled after Andore, debuted in Street Fighter III 2nd Impact: Giant Attack in 1997 as a playable character, with Poison as his manager. Cody and Guy will be featured in the upcoming title Super Street Fighter IV.[13] [edit] In other mediaThe American Street Fighter animated series featured an episode based on Final Fight and titled after the game, which aired during the show's second season. Adapting the plot of the game, the "Final Fight" episode centered around Cody and Guy teaming up with leading Street Fighter characters Ryu and Ken to rescue Jessica from the Mad Gear Gang. Although, Guy and Cody were both characters in the Street Fighter series, the episode actually predates Cody's first appearance in the series as a playable character in Street Fighter Alpha 3 and depicts him in his character design from Final Fight. The Street Fighter II Turbo comic book by UDON Entertainment will feature a supplemental story arc spanning issues 6 and 7 centering around the Final Fight characters who were featured in the Street Fighter series.[14] [edit] Similar gamesSince the release of Final Fight, Capcom has produced several similar beat-em-ups for its CPS and CPS II arcade hardware. These include The King of Dragons, Knights of the Round and Captain Commando in 1991, Warriors of Fate and Cadillacs and Dinosaurs in 1992, The Punisher and Dungeons & Dragons: Tower of Doom in 1993, Alien vs. Predator and Armored Warriors in 1994, Dungeons & Dragons: Shadow over Mystara in 1996 and Battle Circuit in 1997. The SNES games X-Men: Mutant Apocalypse (1995) and Marvel Super Heroes: War of the Gems (1996) were also influenced by Final Fight. [edit] ReceptionIn the February 1991 issue of the Japanese coin-operated video game magazine Gamest, Final Fight took No. 1 spot as Best Game of 1990 in the 4th Annual Grand Prize. Final Fight also won the category of Best Action Game, placed No. 4 in Best Video Game Music, No. 9 in Best Graphics, No. 2 in Best Direction, and No. 5 in Best Album. The character Mike Haggar was displayed on the cover of this issue, who took the No. 1 spot in the Top 50 Characters of the year, with Guy in second place, Cody at No. 7, Poison at No. 26, Sodom at No. 33, and Jessica at No. 40.[15] [edit] References
[edit] External links
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