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Escape the room is a subgenre of adventure game,[1] usually created as a browser game for the Adobe Flash platform, that utilizes a point-and-click style of play. The object of the game is to find a way to escape from a mysterious room. The room usually consists of a locked door, several objects to manipulate as well as hidden clues or secret compartments.[2] The player must use the objects to interact with other items in the room to reveal a way to escape.[3] [edit] StructureMost escape-the-room games play from a first-person perspective, where the player must click on objects to interact with them. Many games of the genre start with a small cut scene (which usually consists only of text) to establish how the player got there. The usual story is the player waking up and finding themselves in a mysterious room from which they must escape using the household itself, but sometimes also unusual items left in the room. During gameplay the player must click on objects to either interact with them or add them to their inventory. If the object cannot be collected, the player is usually informed of what it is (as if the player was instead inspecting it). The player must collect items and use them with various objects (or other items in the inventory) to find a way to get out of the room. Some games require that the player solves several rooms until reaching the end. Escape the room games often require significant amounts of pixel hunting. [edit] References
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