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Drakengard, known in Japan as Drag-On Dragoon (ドラッグオンドラグーン Doragguon Doragūn), is a PlayStation 2 role playing game developed by cavia and published by Square Enix and Take Two Interactive. It was released on September 11, 2003 in Japan, on March 5, 2004 in North America and on May 21, 2004 in PAL territories. It was originally developed by cavia in the Enix name. Drakengard was scored by Takayuki Aihara and Nobuyoshi Sano. The game's sequel, Drakengard 2, was released in Japan on June 16, 2005. It takes place 18 years after the events of the original game.
[edit] GameplayDrakengard features ground missions, aerial missions, and Free Expedition Mode. It also has two difficulty modes, which are Easy and Normal. The player does not need to erase the game and start over for any reason whatsoever. It is optional to go back to an earlier chapter or verse if the player has missed something. In Drakengard the dragon gains greater attack power as it gains experience and levels up. At certain points of the story the dragon evolves into a different, more powerful form, which enhances the dragons attack powers, magical attacks and allows to lock on to more enemies. Drakengard is divided into chapters and subdivided into verses. Missions numbered with Roman numerals lead to endings other than the one merited in Chapter 8, and can only be played if the player meets certain requirements. The Game has four additional alternate endings. Each of these endings, along with the canonical ending, are achieved by certain events in the game. The first ending deals with Furiae resurrected by Inuart using a Seed of Destruction, and then the second has Angelus revoking her pact with Caim and fighting him to the death. The last two deal with the Grotesqueries revealing themselves and the "world of the gods", Tokyo, is shown in one of them. These last two are used in the sequel to explain the true nature of the world of Drakengard and the Grotesqueries themselves. [edit] Plot[edit] SettingThe game's protagonists are Caim, his best friend Inuart, and their companions. The plot revolves around a war between the Union and the Empire in a somewhat altered medieval Earth. Every playable character makes a pact with a powerful beast, and pays a price for joining the pact. This concept in the Drakengard series is called "pact pricing." In the process of forging such a pact, humans are branded with a mark called a "pact emblem," which appears on a part of their body associated with the price they pay - They either lose use of a physical attribute (Voice, Sight, etc), or can lose 'intangible' attributes, such as one's joy, or ability to age. However, the bonds that tie a human with the magical creature he/she made the pact with in life, also binds them both in death as long as the creature allows it so. [edit] Characters[edit] Playable
[edit] Non-playable
[edit] StoryPrior to the beginning of the game, Caim's parents were killed by a black dragon sent by the Empire, breeding a hatred in him toward both the Empire and dragons. During the war against the Empire, Caim is mortally wounded, but comes across a red dragon imprisoned by the Empire. Although neither Caim nor the dragon are fond of each other, they cannot deny that they need each other's help to survive and become pact partners. The price Caim paid to enter the pact was his voice, rendering him mute and causing a pact emblem to appear on his tongue. Together, Caim and the dragon fight against the Empire with the help of allies they meet along the way, including other humans, elves, and other pact creatures. Together, they eventually discover that the Empire is led by a six-year-old girl named Manah, high priestess of the Cult of Watchers. Having been driven insane, the young girl has been possessed by otherworldly entities that desire the Goddess and the seals that prevent chaos from overwhelming the world and destroying it. In the end, Caim and the dragon manage to stop them, though the dragon, whose name is revealed to be Angelus at the game's end, volunteers to become the new seal and disappears. This is one of five endings and is the one which leads to the events of Drakengard 2. The second ending involves Inuart and Furiae after she is killed. Inuart takes Furiae and tries to resurrect her through evil. Although she is revived she is a monster, now having godly powers and wings. She kills Inuart and Caim must now kill his own sister. After a long and grueling battle Caim kills the monster, but you see that although he has killed his own sister, the world is now filled with these creatures that look like Furiae and all is lost. The third ending contains Caim and Angelus. After Manah sees that things are lost for the empire she tries to summon a dragon but the dragon eats her. All her evil power goes into Angelus, and she now becomes the Chaos Dragon. After becoming this new dragon the pact between Caim and Angelus is broken. But Angelus, although still having respect and love towards Caim feels that if he is not killed all of humanity will be lost. After this fight Caim pulls through and defeats her but after killing her he hears more dragons coming his way. Happy for more killing and fighting you see Caim run outside full speed to battle until his final breath. The fourth ending consists of Caim, Angelus and Seere. After Seere had to kill his own sister, Manah, the world comes crashing down and all order is lost. Giant babies, also called Grotesqueries, come falling from the sky. They are eating and destroying everything in sight. Arioch sees all these children and becomes obsessed with them. She run towards them and they eat her. Then Leonard sacrifices himself by blowing himself up to clear a path for Angelus, Caim and Seere. After doing this, the Queen Grotesqueries, which looks like a giant woman with no hair, comes up from the ground. Angelus and Caim know that their world is lost without a miracle when they realize what to do. Seere, whose sacrifice for a pact was time, has the ability to freeze time, but he must sacrifice himself. Caim, Angelus and Seere fly towards the Queen Grotesqueries and let Seere drop on top of her. Angelus is then bitten by the Grotesqueries and you see Caim's sword fly through the air as if to say they are both dead. Seere asks for Manah to forgive him and send bursts of light out from him. You then see that the area with the Queen Grotesqueries and all her children are covered in a thick, black fume and time is frozen in the black gas. In the fifth ending, Caim and Angelus travel across the dimensional boundary to fight the grotesqueries, and in a surprising twist end up flying over modern Tokyo. After defeating the grotesqueries, they are both killed by a fighter pilot that shoots them out of the sky. [edit] DevelopmentJun Iwasaki, president and chief executive officer of Square Enix USA, described Drakengard as a "perfect hybrid of genres" due to its blend of action, character growth influenced by role-playing games, and a "solid story that binds it all together". According to him, the game is intended to appeal to gamers looking for a "deeper action game".[1] The Japanese version of Drakengard, Drag-On Dragoon, featured such taboo plot points as incest and pedophilia. However, this was toned down or outright removed from all western versions, but not completely (Angelus: Because you are brother and sister? What manner of excuse is that?). The Japanese version of the game featured several very adult oriented themes, and many characters had more than questionable sexual orientations and/or perversion. Leonard, in the Japanese version, is actually a paedophile, and Furiae feels sexual desire for her brother. Arioch, who has lost her womb from her pact and gone mad, enjoys killing children. While all of this isn't reflected in the actual game play, it is inside cut scenes and conversations between characters. Most of these were removed in the American version of the game, making certain cut scenes very difficult to understand. For example, when partly possessed by "The Watchers", Furiae chooses to kill herself, rather than reveal her feelings for her brother, but the censorship makes the reasons for her actions very unclear. [edit] Audio[edit] Soundtrack
The Drakengard soundtrack was edited as a twin album, under the names Drag-on Dragoon Original Soundtrack Vol.1 and Drag-on Dragoon Original Soundtrack Vol.2. The disc were released in Japan only, and use the game's Japanese title, but they are sometimes referred to in English as "First Attack" and "Second Attack"[2]. They were released on October 22, 2003 and November 21, 2003, under the catalog numbers MJCG-80125 and MJCG-80137. The soundtrack were composed by Nobuyoshi Sano (佐野信義) & Takayuki Aihara (相原隆行). Although each track on the album is credited to one artist only, they were said to have worked together on multiple tracks. The music is usually described by critics as experimental and that it wouldn't please everyone. Most of the tracks present repetitive 2 second sounds/samples, that repeat during the entire song, as would an old scratched vinyl disc. During the course of these tracks, those sounds may vary sightly and/or others may be added or removed. The overall result, while not being praised for its musical quality, was highly appreciated for its integration within the game, and its overall corrupt and broken atmosphere.[3][4]
[edit] TracklistThe titles to the songs are unusually straightforward, merely being the name of the chapter in which they appear. If a chapter has more than two songs, then they are just referred to as 1 and 2. The game's main theme, which is present on the game's trailers is "Route B Staff Roll 'Exhausted'". It is interpreted by Eriko Hatsune. Vol.2 Features two songs which were not present in game.
[edit] SamplesBesides the original Song "Growing Wings" performed by Kay Jemsen ("Tsukiru" performed by Eriko Hatsune in the Japanese version), Drakengard featured samplings from Antonín Dvořák (Othello, Op. 93; Carnival Overture, Op. 92; Symphony No. 9 "From the New World"), Béla Bartók (The Miraculous Mandarin), Claude Debussy (La Mer), Gustav Mahler (Symphony No. 5), Wolfgang Amadeus Mozart (Le Nozee Di Figaro), Pyotr Ilyich Tchaikovsky (The Swan Lake; Capriccio Italien; The Nutcracker Suite; 1812 Overture Solennelle; Romeo and Juliet Fantasy Overture), Ottorino Respighi (Feste Romane), Richard Wagner (Götterdämmerung; Die Walküre; Tannhäuser), Nicolai Rimsky-Korsakov (Capriccio Espagnol) (credited twice, once without "Nicolai"), Modest Mussorgsky (Pictures at an Exhibition) and Gustav Holst (The Planets). [edit] Voice castJapanese actor Shinnosuke "Peter" Ikehata voiced both the Dragon and the protagonist Caim. He expressed his affection for the story of the game and the relationship between the two characters.[9] Japanese version:
English version:
[edit] Reception and legacyDrakengard sold more than 122,000 units in its first week of release in Japan, taking Mobile Suit Gundam: Encounters in Space's place at the top of the sales charts.[10] By the end of 2003, the game had sold 241,014 copies in the region.[11] [edit] Mobile versionA Europe-exclusive mobile phone adaptation of Drakengard was co-developed and co-published by Square Enix and Macrospace. The game is available in English, French, German, Italian and Spanish.[12] It features four different locations and two battle modes: a side-scrolling ground mode and an aerial dragon-riding mode. Achieving high scores unlocks hints and tips for the PlayStation 2 version of the game.[13] [edit] References
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