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In game theory, Deadlock is a game where the action that is mutually most beneficial is also dominant. (An example payoff matrix for Deadlock is pictured to the right.) This provides a contrast to the Prisoner's Dilemma where the mutually most beneficial action is dominated. This makes Deadlock of rather less interest, since there is no conflict between self-interest and mutual benefit. The game provides some interest, however, since one has some motivation to encourage one's opponent to play a dominated strategy. [edit] General definition
Any game that satisfies the following two conditions constitutes a Deadlock game: (1) e>g>a>c and (2) d>h>b>f. These conditions require that d and D be dominant. (d, D) be of mutual benefit, and that one prefer one's opponent play c rather than d. Like the Prisoner's Dilemma, this game has one unique Nash equilibrium: (d, D). [edit] References
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