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In physics, circular motion is rotation along a circle: a circular path or a circular orbit. It can be uniform, that is, with constant angular rate of rotation, or non-uniform, that is, with a changing rate of rotation. The rotation around a fixed axis of a three-dimensional body involves circular motion of its parts. We can talk about circular motion of an object if we ignore its size, so that we have the motion of a point mass in a plane. For example, the center of mass of a body can undergo circular motion. Examples of circular motion are: an artificial satellite orbiting the Earth in geosynchronous orbit, a stone which is tied to a rope and is being swung in circles (cf. hammer throw), a racecar turning through a curve in a race track, an electron moving perpendicular to a uniform magnetic field, a gear turning inside a mechanism. Circular motion is accelerated even if the angular rate of rotation is constant, because the object's velocity vector is constantly changing direction. Such change in direction of velocity involves acceleration of the moving object by a centripetal force, which pulls the moving object towards the center of the circular orbit. Without this acceleration, the object would move in a straight line, according to Newton's laws of motion.
[edit] Formulas for uniform circular motionFor motion in a circle of radius R, the circumference of the circle is C = 2π R. If the period for one rotation is T, the angular rate of rotation ω is: The speed of the object traveling the circle is The angle θ swept out in a time t is: The acceleration due to change in the direction of the velocity is found by noticing that the velocity completely rotates direction in the same time T the object takes for one rotation. Thus, the velocity vector sweeps out a path of length 2π v every T seconds, or: and is directed radially inward. The vector relationships are shown in Figure 1. The axis of rotation is shown as a vector Ω perpendicular to the plane of the orbit and with a magnitude ω = dθ / dt. The direction of Ω is chosen using the right-hand rule. With this convention for depicting rotation, the velocity is given by a vector cross product as which is a vector perpendicular to both Ω and r ( t ), tangential to the orbit, and of magnitude ω R. Likewise, the acceleration is given by which is a vector perpendicular to both Ω and v ( t ) of magnitude ω |v| = ω2 R and directed exactly opposite to r ( t ). [edit] Constant speedIn the simplest case the speed, mass and radius are constant. Consider a body of one kilogram, moving in a circle of radius one metre, with an angular velocity of one radian per second.
Then consider a body of mass m, moving in a circle of radius r, with an angular velocity of ω.
[edit] Variable speedIn the general case, circular motion requires that the total force can be decomposed into the centripetal force required to keep the orbit circular, and a force tangent to the circle, causing a change of speed. The magnitude of the centripetal force depends on the instantaneous speed. In the case of an object at the end of a rope, subjected to a force, we can decompose the force into a radial and a lateral component. The radial is either outward or inward. [edit] Description of circular motion using polar coordinatesDuring circular motion the body moves on a curve that can be described in polar coordinate system as a fixed distance R from the center of the orbit taken as origin, oriented at an angle θ (t) from some reference direction. See Figure 2. The displacement vector where The velocity is the time derivative of the displacement: Because the radius of the circle is constant, the radial component of the velocity is zero. The unit vector where the direction of the change must be perpendicular to The acceleration of the body can also be broken into radial and tangential components. The acceleration is the time derivative of the velocity: The time derivative of where a negative sign is necessary to keep The centripetal acceleration is the radial component, which is directed radially inward: while the tangential component changes the magnitude of the velocity: [edit] Description of circular motion using complex numbersCircular motion can be described using complex numbers. Let the x axis be the real axis and the y axis be the imaginary axis. The position of the body can then be given as z, a complex "vector": where i is the imaginary unit, and is the angle of the complex vector with the real axis and is a function of time t. Since the radius is constant: where a dot indicates time differentiation. With this notation the velocity becomes: and the acceleration becomes: The first term is opposite to the direction of the displacement vector and the second is perpendicular to it, just like the earlier results. [edit] External links
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