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Diagram

An ADSR (attack-decay-sustain-release) envelope is a component of many synthesizers, samplers, and other electronic musical instruments. Its function is to modulate some aspect of the instrument's sound — often its loudness — over time. The envelope may be a discrete circuit or module (in the case of analog devices), or implemented as part of the unit's software (in the case of digital devices).


Contents

[edit] Normal function of an ADSR envelope

The contour of the ADSR envelope is specified using four parameters:

normal ADSR envelope

[edit] Attack

How quickly the sound reaches full volume after the sound is activated (the key is pressed). For most mechanical instruments, this period is virtually instantaneous. However, for some popular synthesized voices that don't mimic real instruments, this parameter is slowed down. Slow attack is commonly part of sounds called pads.

[edit] Decay

How quickly the sound drops to the sustain level after the initial peak.

[edit] Sustain

The "constant" volume at which the sound remains following the decay until the note is released. Note that this parameter specifies a volume level, not a time period.

[edit] Release

How quickly the sound fades when a note ends (the key is released). Often, this time is very short. An example where the release is longer might be a percussion instrument like a glockenspiel, or a piano with the sustain pedal pressed.


[edit] Why an ADSR is needed

When a mechanical musical instrument produces sound, the loudness of the sound produced changes over time in a way that varies from instrument to instrument. When a pipe organ's key is pressed, for example, it plays a note at constant volume; the sound dies quickly when the key is released. By contrast, the sound of a guitar is loudest immediately after a string is plucked (the attack), and quickly fades.

In other words, the shape of the attack and decay of a sound has a great effect (along with its spectral content) on how the ear distinguishes the sonic character or timbre of different instruments.[1]A synthesizer's ADSR envelope is a way to tailor the timbre for the synth, sometimes to make it sound more like a mechanical instrument. A quick attack with little decay helps it sound more like an organ; a longer decay and zero sustain makes it sound more like a guitar. While envelopes are most often applied to volume, they are also commonly used to control other sound elements, such as filter frequencies or oscillator pitches.

While ADSR envelopes are a useful first approximation to the volumes of real instruments, they are not a complete substitute. Woodwind and brass instruments give the player the ability to vary the sound arbitrarily throughout a note, for instance. Many synthesizers, therefore, offer more flexible facilities for controlling volume.

[edit] History and implementations of ADSR

An early implementation of ADSR can be found on the polyphonic 1938 Hammond Novachord (which predates the first Moog synthesizer by over 25 years). A switch set ADS for all 72 notes; a footpedal controlled release. [2]The ADSR was specified by Vladimir Ussachevsky (then head of the Columbia-Princeton Electronic Music Center) in 1965 while suggesting improvements for Bob Moog's pioneering work on synthesizers.[3]

On some synthesizers, such as the Korg MS-20, a common variation on the ADSR was ADSHR (attack, decay, sustain, hold, release). By adding a "hold" parameter, the system allowed notes to be held at the sustain level for a length of time before decaying. The General Instruments AY-3-8912 sound chip included the hold time only; the sustain level was not programmable. Another common variation in the same vein is the AHDSR (attack, hold, decay, sustain, release) envelope, in which the "hold" parameter controls how long the envelope stays at full volume before entering the decay phase.

inverted ADSR envelope

Some electronic musical instruments[which?] allow the ADSR envelope to be inverted, which results in opposite behavior compared to the normal ADSR envelope. During the attack phase, the modulated sound parameter fades out from the maximum amplitude to zero; then, during the decay phase, it rises up to the value specified by the sustain parameter. After the key has been released, the sound parameter rises from the sustain amplitude back to maximum amplitude.


[edit] References

  1. ^ Charles Dodge, Thomas A. Jerse, Computer Music. New York: Schirmer Books, 1997, p. 82.
  2. ^ discretesynthesizers.com, The Novachord Restoration Project
  3. ^ [1][dead link]

[edit] See also




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